Breath of the Wild 2 launch date, information and trailers for the following mainline Zelda

Mud off your climbing boots and paraglider, players: Nintendo has lastly confirmed {that a} The Legend of Zelda: Breath of the Wild sequel is in growth, with a wide ranging trailer pointing to a darker flip for the following mainline Zelda sport. 

However what is going to Breath of the Wild 2 do in another way from the 2017 sport, and when will we lastly get our arms on it?

Nintendo dropped the bombshell on the finish of its E3 2019 presentation – by way of an online-only keynote, given Nintendo would not host its personal presentation in individual anymore – confirming our suspicions after the Japanese writer seemed to be hiring for a 3D stage designer final yr.

2017’s Breath of the Wild was a masterclass in open-world sport design, respiration an enormous gust of contemporary air into the Zelda franchise whereas one way or the other retaining every thing that made the sequence particular. Broadly thought-about top-of-the-line video games of that yr – if not all time – it is no shock Nintendo is engaged on a direct sequel.

Whereas we received a take a look at numerous thrilling Swap video games at E3 this yr – Luigi’s Mansion 3, Hyperlink’s Awakening, and Pokemon Sword and Protect – a Breath of the Wild sequel might need been probably the most thrilling. 

It is nonetheless early days, however here is every thing we all know – and need to know – about Breath of the Wild 2 for Nintendo Swap.

Lower to the chase

  • What’s it? The upcoming sequel to 2017’s open-world Zelda sport
  • What can I play it on? Nintendo Swap
  • When can I play it? 2020 on the earliest, however doubtless later than that

Breath of the Wild 2 launch date

Nintendo hasn’t shared a lot data apart from the trailer and some sparse feedback – run by way of beneath – however the trailer did shut off with a line stating the Breath of the Wild sequel was “in development”. We definitely will not see the sport being launched within the coming months, but it surely’s laborious to inform past that. 

Take your time, Zelda (Image Credit: Nintendo)

Take your time, Zelda (Picture Credit score: Nintendo)

There was six years between 2011’s Skyward Sword (Wii U) and 2017’s Breath of the Wild (Wii U / Swap), although the latter’s growth was delayed by points with the sport’s physics engine. 

Given the group look like re-using the identical engine and open-world Hyrule setting, Nintendo in all probability will not want the identical lead time to get this sport to launch – as with Majora’s Masks on the Nintendo 64, which launched simply two years after 1998’s iconic Ocarina of Time, and re-used lots of the similar in-game belongings.

With Hyperlink’s Awakening touchdown in late 2019, we won’t think about BOTW 2 launching too quickly after, both. December 2020 appears the earliest it might probably launch, with a 2021 window seeming extra possible.

Breath of the Wild 2 trailers

We received our first glimpse of BOTW 2 at E3, with this spooky trailer that reveals Zelda and Hyperlink exploring an underground chamber – with some mysterious runes, glowing arms, and a brand-new haircut that has set the web on fireplace. Suffice to say: we’re excited.

The Legend of Zelda: Breath of the Wild 2 trailer is simply 82 seconds lengthy and there isn’t any dialogue by any means – however there are some clues to be gathered from it.

It contains a torch-carrying Hyperlink and Zelda traversing a darkish dungeon beneath Hyrule (no large shock there). Spirit-like tendrils creep across the musty tomb they’re exploring, with the pair using a big elephant-like beast. One thing shocks the pair, after which we minimize to what seems to be the resurrection of some long-dead (and creepy wanting) warrior. May this be the return of Ganondorf?

The video then cuts to an extended shot of Hyrule Subject, with Hyrule Fortress within the distance. There is a tremor, the fort is smothered with mud… and that is the top.

The clip finishes with a message that reads: “The sequel to Legend of Zelda: Breath of the Wild is in development.”

We would not often count on a lot animation to be finished so early in growth, but it surely in all probability helps that Nintendo already has the in-game engine from Breath of the Wild.

Breath of the Wild 2 information and rumors

Could Zelda have a bigger role this time around? (Image Credit: Nintendo)

May Zelda have a much bigger position this time round? (Picture Credit score: Nintendo)

A darker flip for the sequence

All we actually know at this level is how little we all know. However boy are there rumors. The sudden trailer has already sparked an enormous quantity of hypothesis, hopes and sizzling takes on what the following mainline Zelda title would possibly embody.

We have heard from Zelda sequence producer Eiji Aonuma that the sport goes to have a darker tone than Breath of the Wild, and can even be “a little bit darker” than Majora’s Masks (by way of IGN).

The trailer definitely helps this, with what appears like Ganondorf’s corpse being resurrected by a disembodied hand, and seemingly imagery from 2006’s Twilight Princess, which noticed Hyrule become a bleak shadow realm – largely in response to the far cheerier and cartoonish The Legend of Zelda: Wind Waker.

A Gerudo corpse, possibly Ganon, is grabbed by a mysterious force (Image Credit: Nintendo)

A Gerudo corpse, probably Ganon, is grabbed by a mysterious power (Picture Credit score: Nintendo)

The Twilight realm

The glowing blue hand within the trailer is the largest clue that we’ll be seeing extra of the Twili – shadow folks descended from Hylians who tried to take the ability of the Triforce for themselves. The hand is wrapped in twisting shapes paying homage to Twilight structure, whereas the swirling magic might remind among the portals that allow Twili invade Hyrule within the 2006 sport.

We all know that BOTW’s dev group initially toyed with the concept of an alien invasion, and seeing shadow creatures teleport out of the sky might effectively have been what they’ve deliberate this time round.

A clue within the audio

Displaying simply how far some Zelda followers will go, reddit person u/ReroFunk (by way of Inverse) has pieced collectively a reasonably convincing concept concerning Twilight Princess villain Zant, a Twili who served Ganondorf within the sport. If you happen to take heed to the trailer’s audio in reverse, there are particular notes that appear to echo the music performed throughout your ultimate encounter with Zant – who, whereas defeated, is adamant he’ll return by way of the ability of his “god”.

u/ReroFunk additionally suggests we might see the demon king Demise return for the following Zelda sport. Demise was the ultimate boss in Skyward Sword, and revealed to be the unique type of Ganondorf. The beneath nonetheless from the Zelda trailer additionally appears a lot like Demise when you consider it.

Ganon, Demise, or something else entirely? (Image Credit: Nintendo)

Ganon, Demise, or one thing else totally? (Picture Credit score: Nintendo)

Zelda’s flip within the highlight?

One of many favourite fan theories doing the rounds regards the Hyrule princess herself. She’s proven with a sensible brief haircut, and is wearing a fashion fairly just like Hyperlink’s personal adventurer’s gear – main some to suppose she could also be a playable character.

Zelda’s devs have appeared fairly dismissive of the concept of a feminine Hyperlink previously – sadly – however we could on this sport see sections enjoying as Zelda, or no less than together with her enjoying a extra energetic position within the story.

Breath of the Wild 2: what we need to see

The Legend of Zelda: Breath of the Wild is extensively thought-about top-of-the-line video games within the sequence, and there will be numerous stress to ship a sport not solely nearly as good – but in addition good in its personal means. Here is what we’re hoping Nintendo will be capable of convey to the sequel when it lands.

Some new environments

Do not get us fallacious: Breath of the Wild 2’s setting was lovely, with large scale vistas and a superb dynamic climate system, however we’re nonetheless hoping we do not have to retread an excessive amount of of the identical floor. Some divergences within the surroundings would assist to maintain issues contemporary: possibly a terrific earthquake splitting the panorama, or an everlasting twilight turning Hyrule’s inexperienced fields into one thing else altogether?

Soaring over Hyrule gave us some of BOTW's best moments (Image Credit: Nintendo)

Hovering over Hyrule gave us a few of BOTW’s greatest moments (Picture Credit score: Nintendo)

Save knowledge carrying over

For these of us who’ve invested a big portion of time in BOTW, it appears a waste to have to begin from zero when powering up the following sport – particularly if it takes place proper after we left off. 

Permitting for sure DLC gadgets to hold over, and making reference to your particular person choices within the earlier sport – reminiscent of sure quests you probably did or did not full, or what number of Divine Beasts you recruited earlier than going through Ganon – would actually assist to make the sequel really feel like a significant extension of the earlier sport.

Some larger-scale dungeons

Certain, you would technically say that BOTW’s above-ground panorama was a dungeon in its personal proper: filled with sufficient enemies, treasure and surprises with out having to hunker underground. Nonetheless, the snack-sized shrine puzzles and Divine Beasts by no means fairly recreated the size and marvel of the Zelda Sequence’ most iconic temples, and it might be nice to see one or two dungeons that basically pull out the stops.

No extra Korok seeds

For the completionists on the market, BOTW’s hide-and-seek Koroks had been a candy addition to the sport’s motion. However the reward of a golden turd for accumulating all 900 Korok seeds was a little bit of an anti-climax – and we actually do not need to have to gather all of all of them over once more. Perhaps go along with one thing else subsequent time, Nintendo?

Every little thing BOTW did so effectively

Whatever the above, we’re hoping Nintendo sticks shut sufficient to BOTW’s components – open world exploration, destructible weapons, and environmental puzzles – as to not ditch what made the entry so profitable.

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